NPC system

NPCs are allowed to fill slots in for your ship's capacity, however they can only be utilized in ship battles and events were it is specified they are allowed.

Common NPC

Cost: 10,000 Beli

Strength: 10

Endurance: 10

Dexterity: 10

Agility: 10

Trained NPC

Cost: 500,000

Strength:30

Endurance:20

Dexterity:20

Agility:20

Guardians

are NPCs which bypass the rules of being trapped on a ship, these can only be obtained by people who own an island(Only one per island owned). These people are highly dangerous and are commonly used to protect islands. If one of them dies while protecting an island the island can then easily be claimed by anyone. If one brings their guardians off an island and the island is attacked then it will instantly go to whoever attacks without a fight aswell.

Weak Guardian

Note: Free with conquering of a East Blue, West Blue, North Blue, South Blue Island.

Cost: 1,000,000 Beli

Strength: 20

Endurance: 20

Dexterity: 20

Agility: 20

Normal Guardian

Note: Free with conquering an island in paradise.

Cost: 50,000,000 Beli

Strength: 50

Endurance: 50

Dexterity: 50

Agility: 50

Elite Guardian

Note: Free with Conquering an island in New World

Cost: 500,000,000 Beli

Strength: 80

Endurance: 80

Dexterity: 80

Agility: 80

Legendary Guardian

Note: Only can be obtained by Vice Admirals and up in marine ranks, Yonko, and Shichibukai.

Strength: 100

Endurance: 100

Dexterity: 100

Agility: 100

Kenbunshoku Haki: allows for complete knowledge of anything that comes near  the island they are chosen to protect and acknowledging all attacks aslong as they are calm.